What this drill assumes, and what it never does
Every round is built so the right call is forced by the tiles on screen. You hold a count of one tile; the discard is that same tile. If you hold two, the call is a pung. Three, a kong. Four with at least one joker among them, a quint. Anything else, and the only correct move is to pass.
No round asks you to call a pair. A pair is not a callable group, and American mahjong has no chows from discards. The trainer never shows you a "call" that would expose an illegal group, because practising the wrong habit is worse than no drill at all.
This drill teaches the call moment only. It does not read the official NMJL card, it names no year's hands, and it stores nothing off your device. Your purchased card stays the authority on what any completed hand is worth.