Which family is this hand's widest path?
Patterns only. This drill teaches hand shape, not the official card's exact combinations or point values — the current NMJL card is always the final authority.
Four things strong players see at a glance
- One hand, one road. A 13-tile hand almost always has a single direction it can finish. Trying to chase two families at once is how good tiles get stranded.
- Repeat vs. run vs. color. The same number across suits is Like Numbers. The same suit in a row is a Consecutive Run. Four or five of one tile is a Quint / Sextet — joker country.
- Count the colors. One suit piled up means Single Suit. Two suits split evenly means Half & Half. A fistful of winds and dragons means Winds & Dragons.
- Wrong direction is worse than slow. Building toward a family your tiles can't support kills the hand for free. Read the shape first, then commit.