Tap two tiles whose numbers multiply to the target.
Every tile is a real mahjong tile, and its pip value is the number you multiply. The bar above the board shows a target product. Tap two tiles whose values multiply to the target; they collide, spread into a dot array and show the equation, then both leave the board.
Dots draw circles, bams draw bamboo sticks, craks draw the Chinese numeral. A small index numeral sits in the top-left corner as a check, so you never need to know the characters to play. The board speaks in mahjong; the corner keeps you honest.
Hint spotlights one correct pair, Undo takes back your last match, and New board reshuffles the same target. Classic runs 60 levels, Daily deals one fixed board per calendar day, and Endless keeps the clock running with five bonus seconds for every target you clear. A wrong pair only shakes and costs a little time or combo; you never lose a life.
Clearing a level rolls straight into the next one after a short countdown. Tap Next level to go now, or Replay or All games to stop the countdown and stay where you are.
From level 26 on, and in Daily and Endless, a few tiles arrive blocked. A block is never part of a solution, so the level can always be finished around it. A locked tile cannot be picked up. An iced tile thaws on its own once you clear a target. A fogged tile hides its number behind a cloud and a question mark; tap the cloud to lift the fog and read the number underneath.
Tileborne Multiply is an independent practice game. It is not affiliated with the National Mah Jongg League (NMJL); the current official NMJL card remains the final authority on every rule.